Publications
275 publications · 2003 to 2026 · 213 with DOI
Awards
2026
14 entriesFloating Companion: Exploring Design Space for Soft Floating Robots in Indoor Environments
DIS 2026conferenceBest Paper Award, ACM DIS 2026
Creating Empowering Counter-Narratives through Collective Digital Art by Disabled People
DIS 2026conferenceHonorable Mention, ACM DIS 2026
Qìfield: Externalizing Qi as a Palmar Haptic Field for Volitional Extension in Tai Chi Practices
CHI EA 2026extended abstract
2025
19 entriesEchoSense: Frontal Haptic Navigation in VR towards Biomimetic Empathy
UbiComp/ISWC Adj. 2025workshop
Biosensing, Enhanced Senses and Experience Design for Augmented Humans
UbiComp/ISWC Adj. 2025workshop
A Multimodal Wearable Sensing System for Vocal Muscle Biofeedback in Singing Pitch Training
UbiComp/ISWC Adj. 2025workshop
2024
7 entriesOpenEarable ExG: Open-Source Hardware for Ear-Based Biopotential Sensing Applications
UbiComp/ISWC Adj. 2024workshop
2023
17 entriesTowards Embodying Emotions in Play with Neurodivergent Children using Haptic Technologies
CHI EA 2023extended abstract
Detecting an Offset-Adjusted Similarity Score based on Duchenne Smiles
CHI EA 2023extended abstract
Ubicomp Tutorial-UbiCHAI-Experimental Methodologies for Cognitive Human Augmentation
UbiComp/ISWC Adj. 2023workshop
2022
19 entriesWhat we talk about when we talk about human-computer integration
CHI EA 2022extended abstract
Toolkits & Wearables: Developing Toolkits for Exploring Wearable Designs
CHI EA 2022extended abstract
2021
23 entriesSIGHInt: Special Interest Group for Human-Computer Integration
CHI EA 2021extended abstract
Body As Starting Point 4: Inbodied Interaction Design for Health Ownership.
CHI EA 2021extended abstract
Eyewear 2021 The Forth Workshop on Eyewear Computing–Augmenting Social Situations and Democratizing Tools
UbiComp/ISWC Adj. 2021workshop
Poster: A Participatory Workshop to Design Vibrothermal Haptics of a Smart Fidget Surface for Remote Workers
UbiComp/ISWC Adj. 2021workshop
Using Smart Eyewear to Sense Electrodermal Activity While Reading
UbiComp/ISWC Adj. 2021workshop
Haptic Empathy: Conveying Emotional Meaning through Vibrotactile Feedback
CHI EA 2021extended abstract
2020
21 entriesMazeRunVR: An Open Benchmark for VR Locomotion Performance, Preference and Sickness in the Wild
CHI EA 2020extended abstract
All in one! user perceptions on centralized iot privacy settings
CHI EA 2020extended abstract
Sleepy watch: towards predicting daytime sleepiness based on body temperature
UbiComp/ISWC Adj. 2020workshop
2019
19 entriesPrivate Reader: Using Eye Tracking to Improve Reading Privacy in Public Spaces
MobileHCI 2019conference
Cognitive load assessment from facial temperature using smart eyewear
UbiComp/ISWC Adj. 2019workshop
http://eyewear.pro: an open platform to record and analyze large scale data sets from smart eyewear
UbiComp/ISWC Adj. 2019workshop
Assessing hands-free interactions for VR using eye gaze and electromyography
IEEE VR 2019conference
Eyewear 2019: third workshop on eyewear computing-focus: social interactions
UbiComp/ISWC Adj. 2019workshop
ISWC 2018: Towards Smarter Wearable Technologies That Blend With Our Bodies
IEEE Pervasive 2019journal
Poster: Smart eyewear enabled interactive pet toy for users with limited mobility
UbiComp/ISWC Adj. 2019workshop
2018
24 entriesFlair: Towards a Therapeutic Serious Game for Social Anxiety Disorder
UbiComp/ISWC 2018conference
UbiTrain: Leveraging the Physical and Virtual Environment for Ubiquitous Sports Training
UbiComp/ISWC 2018conference
Piece: Towards Personalized Music Video Annotations Based on the User's Physiological Data
UbiComp/ISWC 2018conference
Urban Wanderer: Towards Reconnecting with Our Physical Surroundings
UbiComp/ISWC 2018conference
Make-a-face: a hands-free, non-intrusive device for tongue/mouth/cheek input using EMG
SIGGRAPH Posters 2018poster
Wearable Aura: Interactive Personal Projection to Bring People Closer
CHI EA 2018extended abstract
2017
26 entriesWAHM – 4th workshop on ubiquitous technologies to augment the human mind: sharing experiences
UbiComp/ISWC 2017conference
Facial temperature sensing on smart eyewear for affective computing
UbiComp/ISWC 2017conference
face2faceVR: using AR to assist VR in ubiquitous environment usage
UbiComp/ISWC 2017conference
Wearable aura: an interactive projection on personal space to enhance communication
UbiComp/ISWC 2017conference
Facial thermography for attention tracking on smart eyewear: An initial study
CHI EA 2017extended abstract
Workshop on Amplification and Augmentation of Human Perception
CHI EA 2017extended abstract
Towards interactive mindfulness training using breathing based feedback
UbiComp/ISWC 2017conference
GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze
SIGGRAPH Posters 2017poster
CleaVR: collaborative layout evaluation and assessment in virtual reality
SIGGRAPH Posters 2017poster
Superhuman sports: applying human augmentation to physical exercise
IEEE Pervasive 2017journal
A Dagstuhl Seminar Looks beyond Virtual and Augmented Reality
IEEE MultiMedia 2017journal
IN360: A 360-Degree-Video Platform to Change Students Preconceived Notions on Their Career
CHI EA 2017extended abstract
2016
24 entriesWAHM 2016: 3rd workshop on ubiquitous technologies for augmenting the human mind
UbiComp/ISWC Adj. 2016workshop
Eye blink as an input modality for a responsive adaptable video system
UbiComp/ISWC Adj. 2016workshop
In the Eye of the Beholder: The Impact of Frame Rate on Human Eye Blink
CHI EA 2016extended abstract
Solar system: smooth pursuit interactions using EOG glasses
UbiComp/ISWC Adj. 2016workshop
GazeSim: simulating foveated rendering using depth in eye gaze for VR
SIGGRAPH Posters 2016poster
Personalized record of the city wander with a wearable device: a pilot study
UbiComp/ISWC Adj. 2016workshop
The wordometer 2.0: estimating the number of words you read in real life using commercial EOG glasses
UbiComp/ISWC Adj. 2016workshop
Reading interventions: tracking reading state and designing interventions
UbiComp/ISWC Adj. 2016workshop
2015
13 entriesTowards Extraction of Subjective Reading Incomprehension: Analysis of Eye Gaze Features
CHI EA 2015extended abstract
MEME: Smart Glasses to Promote Healthy Habits for Knowledge Workers
SIGGRAPH E-Tech 2015demo
Silhouette Interactions - Using the Hand Shadow As Interaction Modality
UbiComp/ISWC Adj. 2015workshop
2014
10 entriesMemory Specs-An Annotation System on Google Glass using Document Image Retrieval
UbiComp/ISWC Adj. 2014workshop
Implicit Gaze based Annotations to Support Second Language Learning
UbiComp/ISWC Adj. 2014workshop
Wearable Computing for Older Adults -Initial Insights into Head-Mounted Display Usage
UbiComp/ISWC Adj. 2014workshop
Smarter Eyewear- Using Commercial EOG Glasses for Activity Recognition
UbiComp/ISWC Adj. 2014workshop
Position Paper: Brain Teasers - Toward Wearable Computing that Engages Our Mind
UbiComp/ISWC Adj. 2014workshop
2013
11 entriesMy reading life: towards utilizing eyetracking on unmodified tablets and phones
UbiComp/ISWC Adj. 2013workshop
Annotate me: supporting active reading using real-time document image retrieval on mobile devices
UbiComp/ISWC Adj. 2013workshop
Activity Recognition for the Mind: Toward a Cognitive "Quantified Self"
IEEE Computer 2013journal
Activity recognition and nutrition monitoring in every day situations with a textile capacitive neckband
UbiComp/ISWC Adj. 2013workshop
2012
2 entries2011
2 entries2010
6 entriesIntegrated tool chain for recording and handling large, multimodal context recognition data sets
UbiComp/ISWC Adj. 2010workshop
2009
5 entriesOPPORTUNITY: Towards opportunistic activity and context recognition systems
PerCom WS 2009workshop
Does context matter?-A quantitative evaluation in a real world maintenance scenario
IEEE Pervasive 2009journal
2008
2 entries2007
4 entriesLifenet: an ad-hoc sensor network and wearable system to provide firefighters with navigation support
UbiComp/ISWC Adj. 2007workshop
2006
4 entries2005
1 entry2004
1 entry2003
1 entryNo publications match. Reset